AI Insights · Timothy · October 2022
Top 5 io Games on Android in South America for Q3 2022
Explore the performance of the top 5 io games on Android in South America during Q3 2022, with insights on downloads, revenue, and active users.
The third quarter of 2022 saw notable activity in the io games category on the Android platform in South America. Here’s a closer look at the performance of the top 5 io games, including Little Big Snake, Snake Rivals - Fun Snake Game, Agar.io, Worms Zone .io - Hungry Snake, and Nebulous.io.
Little Big Snake from Shockwave LLC saw a varied trend in weekly downloads, starting at around 12K in late June and experiencing a dip to about 2K by mid-September. Weekly revenue remained relatively stable, peaking at approximately $842 in early July and dropping to $405 by the end of September. Active users also followed a downward trend, starting at around 42K in late June and settling at about 23K by the end of the quarter.
Snake Rivals - Fun Snake Game, developed by Supersolid, experienced consistent weekly downloads, peaking at around 10.8K in mid-July and remaining stable with a slight increase to 9.3K by the end of September. Revenue showed periodic fluctuations, with a notable peak of approximately $738 in mid-August. Active users displayed a slight decline, starting at around 21K in late June and ending at around 21.5K by the end of the quarter.
Agar.io from Miniclip.com had the highest weekly downloads among the top 5, starting at around 25K in late June and maintaining a steady rate before slightly declining to 10.5K by the end of September. Revenue showed modest fluctuations, peaking at approximately $433 in mid-September. Active users began at around 78K in late June and saw a gradual decline to about 52K by the end of the quarter.
Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES experienced a strong performance in weekly downloads, starting at around 53K in late June and peaking at approximately 103K in late August before stabilizing at around 69K by the end of September. Revenue showed a slight increase over the quarter, reaching approximately $285 in mid-July. Active users were consistently high, starting at around 1.3M in late June and maintaining around 1.3M by the end of September.
Nebulous.io by Simplicial Software, LLC saw a strong start in weekly downloads at around 29.7K in late June, peaking at approximately 38.8K in mid-July, and later stabilizing at around 25.7K by the end of September. Revenue remained relatively stable with minor fluctuations, peaking at approximately $332 in late June. Active users showed a consistent trend, starting at around 116K in late June and ending at around 103K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.